Sunday, August 28, 2022

Sky High Paper Thin


 

 

 

 

 

 

 

 

 

 

 

 

 

 

No Man's Sky is a hard one to rate. This game came out in 2016 to a lot of big promises about a totally open, procedurally generated universe to explore. Turned out it missed the mark big time and was pretty much universally panned (pun intended) as a failure. But the folks who made the game kept plugging away and doing content updates, and finally here in 2022 the tide was starting to turn. People said it had started to fulfill the promises. So it went on Steam sale and for 20 bucks I figured it was time to jump on board. I'm not alone in noticing that NMS is a game that is hugely broad but very thin. The exploring and the ship and base building is really fun for a while, but all the content is just very shallow. You can build a base but not really populate it. You can add specific people but once you get through their little story you can't talk to them and they don't do anything. You can build a capitol ship, build a squadron and a fleet, but there's no real personality to any of it. You can found a settlement, but there are only about five different buildings you build over and over, and you can't really interact with any of the settlers. So many things to do, but once you get past the veneer there's not much there. So again, hard to rate. I enjoyed a lot of it and put a lot of time into it, yet somehow I don't know I'd recommend it.

No comments: